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Keep in sync with DescribeNodeResult()
| Name | EBTNodeResult::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h |
| Include Path | #include "BehaviorTree/BehaviorTreeTypes.h" |
Syntax
namespace EBTNodeResult
{
enum Type
{
Succeeded,
Failed,
Aborted,
InProgress,
}
}
Values
| Name | Remarks |
|---|---|
| Succeeded | Finished as success |
| Failed | Finished as failure |
| Aborted | Finished aborting = failure |
| InProgress | Not finished yet |