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API > API/Plugins > API/Plugins/WorldConditions > API/Plugins/WorldConditions/FWorldConditionDataView
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEnableIf< TIsDerivedFrom< T, UObject >::IsDerived, T * >::Type TryGetPtr () |
WorldConditionTypes.h | ||
| WorldConditionTypes.h |
TryGetPtr()
| Name | TryGetPtr |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionTypes.h |
| Include Path | #include "WorldConditionTypes.h" |
template<typename T>
TEnableIf < TIsDerivedFrom < T, UObject >::IsDerived, T * >::Type TryGetPtr() const
Pointer to object stored in the view if the type matches correctly, else returns nullptr.
TryGetPtr()
| Name | TryGetPtr |
| Type | function |
| Header File | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionTypes.h |
| Include Path | #include "WorldConditionTypes.h" |
template<typename T>
TEnableIf <!TIsDerivedFrom < T, UObject >::IsDerived, T * >::Type TryGetPtr() const
Pointer to struct stored in the view if the type matches correctly, else returns nullptr.