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API > API/Plugins > API/Plugins/WorldConditions
View holding a pointer to context data struct or object.
| Name | FWorldConditionDataView |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/WorldConditions/Source/WorldConditions/Public/WorldConditionTypes.h |
| Include Path | #include "WorldConditionTypes.h" |
Syntax
struct FWorldConditionDataView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldConditionTypes.h | |||
FWorldConditionDataView
(
const EWorldConditionContextDataType InType |
WorldConditionTypes.h | ||
FWorldConditionDataView
(
const UObject* Object, |
UOBJECT() constructor. | WorldConditionTypes.h | |
FWorldConditionDataView
(
FConstStructView StructView, |
USTRUCT() from a StructView. | WorldConditionTypes.h | |
FWorldConditionDataView
(
const UScriptStruct* InScriptStruct, |
USTRUCT() constructor. | WorldConditionTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const uint8 * GetMemory() |
WorldConditionTypes.h | ||
TEnableIf< TIsDerivedFrom< T, UObject >::IsDerived, T * >::Type GetPtr () |
WorldConditionTypes.h | ||
| WorldConditionTypes.h | |||
const UStruct * GetStruct() |
WorldConditionTypes.h | ||
EWorldConditionContextDataType GetType() |
WorldConditionTypes.h | ||
bool IsValid() |
WorldConditionTypes.h | ||
TEnableIf< TIsDerivedFrom< T, UObject >::IsDerived, T * >::Type TryGetPtr () |
WorldConditionTypes.h | ||
| WorldConditionTypes.h |