Navigation
Unreal Engine C++ API Reference > Plugins > Water > UWaterWavesAsset
- UObject::PostEditChangeProperty()
- UWaterWavesAsset::PostEditChangeProperty()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h |
Include | #include "WaterWaves.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterWaves.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |