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Unreal Engine C++ API Reference > Plugins > Water > UWaterWaves > GetWaterWaves
- UWaterWavesBase::GetWaterWaves()
- UWaterWaves::GetWaterWaves()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterWaves.h |
Include | #include "WaterWaves.h" |
virtual const UWaterWaves &42; GetWaterWaves&40;&41; const
Remarks
Return the underlying Water class type. This will jump through the potential UWaterWavesAssetReference to get to the actual wave data