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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/UWaterSubsystem > API/Plugins/Water/UWaterSubsystem/FScopedAllowWaterSubsystemOnPrev-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Non-copyable. | WaterSubsystem.h | ||
FScopedAllowWaterSubsystemOnPreviewWorld
(
bool bNewValue |
WaterSubsystem.h | ||
| WaterSubsystem.h |
FScopedAllowWaterSubsystemOnPreviewWorld()
Description
Non-copyable.
| Name | FScopedAllowWaterSubsystemOnPreviewWorld |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h |
| Include Path | #include "WaterSubsystem.h" |
FScopedAllowWaterSubsystemOnPreviewWorld()
FScopedAllowWaterSubsystemOnPreviewWorld(bool)
| Name | FScopedAllowWaterSubsystemOnPreviewWorld |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h |
| Include Path | #include "WaterSubsystem.h" |
| Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterSubsystem.cpp |
FScopedAllowWaterSubsystemOnPreviewWorld
(
bool bNewValue
)
FScopedAllowWaterSubsystemOnPreviewWorld(const FScopedAllowWaterSubsystemOnPreviewWorld &)
| Name | FScopedAllowWaterSubsystemOnPreviewWorld |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h |
| Include Path | #include "WaterSubsystem.h" |
FScopedAllowWaterSubsystemOnPreviewWorld
(
const FScopedAllowWaterSubsystemOnPreviewWorld &
)