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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/ULakeCollisionComponent
- UPrimitiveComponent::CreateSceneProxy()
- ULakeCollisionComponent::CreateSceneProxy()
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/LakeCollisionComponent.h |
Include | #include "LakeCollisionComponent.h" |
Source | /Engine/Plugins/Experimental/Water/Source/Runtime/Private/LakeCollisionComponent.cpp |
virtual FPrimitiveSceneProxy &42; CreateSceneProxy&40;&41;
Remarks
The scene proxy is only for debug purposes :