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Unreal Engine C++ API Reference > Plugins > Water > IWaterEditorServices
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterEditorServices.h |
Include | #include "WaterEditorServices.h" |
bool TryMarkPackageAsModified
(
UPackage * InPackage
)
Remarks
Mark a package as modified and needs to be dirtied manually by the user. This will be picked up by the editor module and notify the user that they need to resave the package manually. This can happen when a package has outdated derived data (such as a water body's saved WaterInfoMesh) is being rebuilt on load due to some external change that affects the derived data.