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API > API/Plugins > API/Plugins/Water
| Name | IWaterEditorServices |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterEditorServices.h |
| Include Path | #include "WaterEditorServices.h" |
Syntax
class IWaterEditorServices
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IWaterEditorServices() |
WaterEditorServices.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearModifiedPackages() |
WaterEditorServices.h | ||
void DirtyAllModifiedPackages() |
WaterEditorServices.h | ||
void ForEachModifiedPackage
(
const TFunctionRef< bool(UPackage*)>& Func |
WaterEditorServices.h | ||
UTexture2D * GetErrorSprite() |
WaterEditorServices.h | ||
bool GetShouldUpdateWaterMeshDuringInteractiveChanges() |
WaterEditorServices.h | ||
UTexture2D * GetWaterActorSprite
(
UClass* InClass |
WaterEditorServices.h | ||
bool HasAnyModifiedPackages() |
WaterEditorServices.h | ||
void RegisterWaterActorSprite
(
UClass* InClass, |
WaterEditorServices.h | ||
bool TryMarkPackageAsModified
(
UPackage* InPackage |
Mark a package as modified and needs to be dirtied manually by the user. | WaterEditorServices.h |