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API > API/Plugins > API/Plugins/Water > API/Plugins/Water/FWaterViewExtension
| Name | FWaterZoneInfo |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterViewExtension.h |
| Include Path | #include "WaterViewExtension.h" |
Syntax
struct FWaterZoneInfo
Structs
| Name | Remarks |
|---|---|
| FWaterZoneViewInfo | For each water zone, per view: store the bounds of the tile from which the water zone was last rendered. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderContext | UE::WaterInfo::FRenderingContext | WaterViewExtension.h | ||
| ViewInfos | TArray< FWaterZoneViewInfo, TInlineAllocator< 4 > > | WaterViewExtension.h |