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Unreal Engine C++ API Reference > Plugins > Water > AWaterBodyIsland > OnWaterBodyIslandChanged
Deprecated * Use the version of this function taking a FOnWaterBodyIslandChangedParams in parameter
References
Module | Water |
Header | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h |
Include | #include "WaterBodyIslandActor.h" |
void OnWaterBodyIslandChanged
&40;
bool bShapeOrPositionChanged,
bool bWeightmapSettingsChanged
&41;