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API > API/Plugins > API/Plugins/Water
| Name | AWaterBodyCustom |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyCustomActor.h |
| Include Path | #include "WaterBodyCustomActor.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class AWaterBodyCustom : public AWaterBody
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AWaterBody → AWaterBodyCustom
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AWaterBodyCustom
(
const FObjectInitializer& ObjectInitializer |
WaterBodyCustomActor.h |
Functions
Public
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
WaterBodyCustomActor.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomGenerator_DEPRECATED | TObjectPtr< UDEPRECATED_CustomMeshGenerator > | WaterBodyCustomActor.h |
|