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Renders widget in post process phase by using Scene View Extensions (SVE).
| Name | FVPFullScreenUserWidget_PostProcessWithSVE |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h |
| Include Path | #include "Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h" |
Syntax
USTRUCT ()
struct FVPFullScreenUserWidget_PostProcessWithSVE : public FVPFullScreenUserWidget_PostProcessBase
Inheritance Hierarchy
- FVPFullScreenUserWidget_PostProcessBase → FVPFullScreenUserWidget_PostProcessWithSVE
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IsActiveFunctorsToRegister | TArray< FSceneViewExtensionIsActiveFunctor > | Functors registered before we were displayed. | Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h | |
| SceneViewExtension | TSharedPtr< FSceneViewExtensionBase, ESPMode::ThreadSafe > | Implements the rendering side | Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Display
(
UWorld* World, |
Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h | ||
void RegisterIsActiveFunctor
(
FSceneViewExtensionIsActiveFunctor IsActiveFunctor |
Registers a functor that will determine whether the SVE will be applied for a given frame. | Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h | |
void Tick
(
UWorld* World, |
Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h |
Overridden from FVPFullScreenUserWidget_PostProcessBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Hide
(
UWorld* World |
Deinits this output type | Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h |