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API > API/Plugins > API/Plugins/VPUtilities
| Name | AVPGameMode |
| Type | class |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPGameMode.h |
| Include Path | #include "VPGameMode.h" |
Syntax
UCLASS (Abstract)
class AVPGameMode : public AGameMode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AInfo → AGameModeBase → AGameMode → AVPGameMode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RootActor | TObjectPtr< AVPRootActor > | VPGameMode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual AActor * ChoosePlayerStart_Implementation
(
AController* Player |
VPGameMode.h | ||
AVPRootActor * GetRootActor() |
VPGameMode.h |
|