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API > API/Plugins > API/Plugins/UVEditor
| Name | SUVEditor2DViewport |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/SUVEditor2DViewport.h |
| Include Path | #include "SUVEditor2DViewport.h" |
Syntax
class SUVEditor2DViewport : public SAssetEditorViewport
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SEditorViewport → SAssetEditorViewport → SUVEditor2DViewport
- FSlateControlledConstruction → SWidget → SCompoundWidget → SEditorViewport → SAssetEditorViewport → SUVEditor2DViewport
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddOverlayWidget
(
TSharedRef< SWidget > OverlaidWidget, |
These allow the toolkit to add an accept/cancel overlay when needed. | SUVEditor2DViewport.h | |
virtual void RemoveOverlayWidget
(
TSharedRef< SWidget > OverlaidWidget |
SUVEditor2DViewport.h |
Overridden from SEditorViewport
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindCommands() |
SEditorViewport. | SUVEditor2DViewport.h | |
virtual TSharedPtr< SWidget > BuildViewportToolbar() |
SUVEditor2DViewport.h | ||
virtual bool IsWidgetModeActive
(
UE::Widget::EWidgetMode Mode |
SUVEditor2DViewport.h |