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API > API/Editor > API/Editor/EditorFramework
| Name | UE::Widget::EWidgetMode |
| Type | enum |
| Header File | /Engine/Source/Editor/EditorFramework/Public/UnrealWidgetFwd.h |
| Include Path | #include "UnrealWidgetFwd.h" |
Syntax
namespace UE
{
namespace Widget
{
enum EWidgetMode
{
WM_None = -1,
WM_Translate,
WM_TranslateRotateZ,
WM_2D,
WM_Rotate,
WM_Scale,
WM_Max,
}
}
}
Values
| Name | Remarks |
|---|---|
| WM_None | |
| WM_Translate | |
| WM_TranslateRotateZ | |
| WM_2D | |
| WM_Rotate | |
| WM_Scale | |
| WM_Max |