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API > API/Plugins > API/Plugins/UVEditor
Inheritance Hierarchy
- IModularFeature
- IUVEditorModularFeature
- FUVEditorModularFeature
References
| Module | UVEditor |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditor/Public/UVEditorModularFeature.h |
| Include | #include "UVEditorModularFeature.h" |
Syntax
class FUVEditorModularFeature : public IUVEditorModularFeature
Remarks
Connector class that allows other plugins to look for the UV Editor to see if the plugin is present, (via IModularFeatures::Get().GetModularFeature and related methods), and then launch it if so.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ConvertInputArgsToValidTargets
(
const TArray< TObjectPtr< UObject >>& ObjectsIn, |
Overridden from IUVEditorModularFeature
| Type | Name | Description | |
|---|---|---|---|
| bool | CanLaunchUVEditor
(
const TArray< TObjectPtr< UObject >>& Objects |
||
| void | LaunchUVEditor
(
const TArray< TObjectPtr< UObject >>& Objects |