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API > API/Plugins > API/Plugins/TrajectoryTools
Data needed to run an "export" operation on a trajectory.
| Name | FTrajectoryExportContext |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/TrajectoryTools/Source/TrajectoryTools/Public/TrajectoryExportOperation.h |
| Include Path | #include "TrajectoryExportOperation.h" |
Syntax
struct FTrajectoryExportContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetInfo | FTrajectoryExportAssetInfo | Used when creating the asset to hold the trajectory data. | TrajectoryExportOperation.h | |
| Data | FGameplayTrajectory * | Raw trajectory data that will be export after operation is complete. | TrajectoryExportOperation.h | |
| Settings | FTrajectoryExportSettings | Used when transforming trajectory data before saving/exporting it to an asset. | TrajectoryExportOperation.h | |
| SourceObjectName | FString | Name of the object that we sourced the trajectory data from | TrajectoryExportOperation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
TrajectoryExportOperation.h | ||
void Reset() |
TrajectoryExportOperation.h |