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API > API/Plugins > API/Plugins/TrajectoryTools
| Name | FGameplayTrajectory |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/TrajectoryTools/Source/TrajectoryTools/Public/TrajectoryLibrary.h |
| Include Path | #include "TrajectoryLibrary.h" |
Syntax
USTRUCT ()
struct FGameplayTrajectory
Structs
| Name | Remarks |
|---|---|
| FSample | |
| FTraceRangedBuffers |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Poses | TArray< TArray< FTransform > > | TrajectoryLibrary.h | ||
| Samples | TArray< FSample > | TrajectoryLibrary.h | ||
| TraceInfo | FGameplayTrajectory::FTraceRangedBuffers | TrajectoryLibrary.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
TrajectoryLibrary.h | ||
void Reset() |
TrajectoryLibrary.h |