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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h |
| Include | #include "ScopedTransaction.h" |
Syntax
class FScopedTransaction
Remarks
Delineates a transactable block; Begin()s a transaction when entering scope, and End()s a transaction when leaving scope.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedTransaction
(
const FText& SessionName, |
Construct an FScopedTransaction with minimal context | ||
FScopedTransaction
(
const TCHAR* TransactionContext, |
Construct an FScopedTransaction with full context |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Cancel () |
Cancels the transaction. Reentrant. | |
| bool |