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Unreal Engine C++ API Reference > Plugins > TemplateSequence > FSequenceCameraShakeSpawnRegister
- FMovieSceneSpawnRegister::DestroySpawnedObject()
- FSequenceCameraShakeSpawnRegister::DestroySpawnedObject()
References
Module | TemplateSequence |
Header | /Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequencePlayer.h |
Include | #include "TemplateSequencePlayer.h" |
virtual void DestroySpawnedObject
&40;
UObject & Object
&41;
Remarks
Destroy a specific previously spawned object
Parameters
Name | Description |
---|---|
Object | The object to destroy |