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Unreal Engine C++ API Reference > Plugins > Synthesis > SynthComponents > UModularSynthComponent
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h |
Include | #include "SynthComponents/EpicSynth1Component.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Synth&124;Components&124;Audio"&41;
void SetEnableUnison
&40;
bool EnableUnison
&41;
Remarks
Sets whether or not the synth is in unison mode (i.e. no spread)