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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundEffectPreset
- USoundEffectSourcePreset
- USourceEffectBitCrusherPreset
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h |
Include | #include "SourceEffects/SourceEffectBitCrusher.h" |
Syntax
UCLASS&40;ClassGroup&61;AudioSourceEffect, Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class USourceEffectBitCrusherPreset : public USoundEffectSourcePreset
Variables
Type | Name | Description | |
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FSourceEffectBitCrusherSettings | Settings | |
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FSourceEffectBitCrusherSettings | SettingsCopy | |
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FCriticalSection | SettingsCritSect |
Functions
Type | Name | Description | |
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FSourceEffectBitCrusherSettings | GetSettings () |
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void | SetBitModulator
(
const USoundModulatorBase* Modulator |
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void | SetBitModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetBits
(
float Bits |
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void | SetModulationSettings
(
const FSourceEffectBitCrusherSettings& ModulationSettings |
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void | SetSampleRate
(
float SampleRate |
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void | SetSampleRateModulator
(
const USoundModulatorBase* Modulator |
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void | SetSampleRateModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetSettings
(
const FSourceEffectBitCrusherBaseSettings& Settings |
Sets just base (i.e. carrier) setting values without modifying modulation source references. |
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void | UpdateSettings
(
const FSourceEffectBitCrusherSettings& InSettings |
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void | UpdateSettings
(
TUniqueFunction< void(FSourceEffectBitCrusherSettings&)> InCommand |
Overridden from USoundEffectPreset
Type | Name | Description | |
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bool | CanFilter () |
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FSoundEffectBase * | ||
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USoundEffectPreset * | CreateNewPreset
(
UObject* InParent, |
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FText | ||
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FColor | ||
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UClass * | ||
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bool | ||
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void | Init () |
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void | OnInit () |