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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
Inheritance Hierarchy
- FSoundEffectBase
- FSoundEffectSource
- FSourceEffectChorus
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h |
Include | #include "SourceEffects/SourceEffectChorus.h" |
Syntax
class FSourceEffectChorus : public FSoundEffectSource
Variables
Type | Name | Description | |
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Audio::FChorus | Chorus | |
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Audio::FModulationDestination | DepthMod | |
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Audio::FModulationDestination | DryMod | |
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Audio::FModulationDestination | FeedbackMod | |
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Audio::FModulationDestination | FrequencyMod | |
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FSourceEffectChorusSettings | SettingsCopy | |
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Audio::FModulationDestination | SpreadMod | |
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Audio::FModulationDestination | WetMod |
Functions
Type | Name | Description | |
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void | SetDepthModulator
(
const USoundModulatorBase* InModulator |
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void | SetDepthModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetDryModulator
(
const USoundModulatorBase* InModulator |
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void | SetDryModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetFeedbackModulator
(
const USoundModulatorBase* InModulator |
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void | SetFeedbackModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetFrequencyModulator
(
const USoundModulatorBase* InModulator |
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void | SetFrequencyModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetSpreadModulator
(
const USoundModulatorBase* InModulator |
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void | SetSpreadModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetWetModulator
(
const USoundModulatorBase* InModulator |
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void | SetWetModulators
(
const TSet< USoundModulatorBase* >& InModulators |
Overridden from FSoundEffectSource
Type | Name | Description | |
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void | Init
(
const FSoundEffectSourceInitData& InitData |
Called on an audio effect at initialization on main thread before audio processing begins. |
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void | ProcessAudio
(
const FSoundEffectSourceInputData& InData, |
Process the input block of audio. Called on audio thread. |
Overridden from FSoundEffectBase
Type | Name | Description | |
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void | Called when an audio effect preset is changed. |