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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
Inheritance Hierarchy
- FSoundEffectBase
- FSoundEffectSource
- FSourceEffectBitCrusher
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h |
Include | #include "SourceEffects/SourceEffectBitCrusher.h" |
Syntax
class FSourceEffectBitCrusher : public FSoundEffectSource
Variables
Type | Name | Description | |
---|---|---|---|
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Audio::FBitCrusher | BitCrusher | |
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Audio::FModulationDestination | BitMod | |
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Audio::FModulationDestination | SampleRateMod | |
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FSourceEffectBitCrusherSettings | SettingsCopy |
Functions
Type | Name | Description | |
---|---|---|---|
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void | SetBitModulator
(
const USoundModulatorBase* Modulator |
|
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void | SetBitModulators
(
const TSet< USoundModulatorBase* >& InModulators |
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void | SetSampleRateModulator
(
const USoundModulatorBase* Modulator |
|
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void | SetSampleRateModulators
(
const TSet< USoundModulatorBase* >& InModulators |
Overridden from FSoundEffectSource
Type | Name | Description | |
---|---|---|---|
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void | Init
(
const FSoundEffectSourceInitData& InitData |
Called on an audio effect at initialization on main thread before audio processing begins. |
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void | ProcessAudio
(
const FSoundEffectSourceInputData& InData, |
Process the input block of audio. Called on audio thread. |
Overridden from FSoundEffectBase
Type | Name | Description | |
---|---|---|---|
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void | Called when an audio effect preset is changed. |