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Unreal Engine C++ API Reference > Plugins > StylusInput > UStylusInputSubsystem
- FTickableObjectBase::Tick()
- UStylusInputSubsystem::Tick()
References
Module | StylusInput |
Header | /Engine/Plugins/Editor/StylusInput/Source/StylusInput/Public/IStylusInputModule.h |
Include | #include "IStylusInputModule.h" |
Source | /Engine/Plugins/Editor/StylusInput/Source/StylusInput/Private/StylusInputModule.cpp |
virtual void Tick
&40;
float DeltaTime
&41;
Remarks
FTickableEditorObject implementation.