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Unreal Engine C++ API Reference > Plugins > SteamSockets > USteamSocketsNetConnection
- UNetConnection::LowLevelGetRemoteAddress()
- USteamSocketsNetConnection::LowLevelGetRemoteAddress()
References
Module | SteamSockets |
Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetConnection.h |
Include | #include "SteamSocketsNetConnection.h" |
Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetConnection.cpp |
virtual FString LowLevelGetRemoteAddress
&40;
bool bAppendPort
&41;
the remote machine address