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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SelectStateInternal
(
const FSelectStateArguments& Args, |
Used internally to do the recursive part of the SelectState(). | StateTreeExecutionContext.h | |
PRAGMA_DISABLE_DEPRECATION_WARNINGSbool SelectStateInternal
(
const FStateTreeExecutionFrame* CurrentParentFrame, |
StateTreeExecutionContext.h |
SelectStateInternal(const FSelectStateArguments &, const FSelectStateInternalArguments &, const TSharedRef< FSelectStateResult > &)
Description
Used internally to do the recursive part of the SelectState().
| Name | SelectStateInternal |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
bool SelectStateInternal
(
const FSelectStateArguments & Args,
const FSelectStateInternalArguments & InternalArgs,
const TSharedRef < FSelectStateResult > & OutSelectionResult
)
SelectStateInternal(const FStateTreeExecutionFrame , FStateTreeExecutionFrame &, const FStateTreeExecutionFrame , TConstArrayView< FStateTreeStateHandle >, FStateSelectionResult &, const FStateTreeSharedEvent *)
| Name | SelectStateInternal |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
PRAGMA_DISABLE_DEPRECATION_WARNINGSbool SelectStateInternal
(
const FStateTreeExecutionFrame * CurrentParentFrame,
FStateTreeExecutionFrame & CurrentFrame,
const FStateTreeExecutionFrame * CurrentFrameInActiveFrames,
TConstArrayView< FStateTreeStateHandle > PathToNextState,
FStateSelectionResult & OutSelectionResult,
const FStateTreeSharedEvent * TransitionEvent
)