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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeNodeClassCache
| Name | FRootClassContainer |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeNodeClassCache.h |
| Include Path | #include "StateTreeNodeClassCache.h" |
Syntax
struct FRootClassContainer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTreeNodeClassCache.h | |||
FRootClassContainer
(
TNotNull< UStruct* > InBaseStruct |
StateTreeNodeClassCache.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseStruct | TWeakObjectPtr< const UStruct > | StateTreeNodeClassCache.h | ||
| bUpdated | bool | StateTreeNodeClassCache.h | ||
| ClassData | TArray< TSharedPtr< FStateTreeNodeClassData > > | StateTreeNodeClassCache.h |