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FStateTreeBindingLookup |
TODO: We should merge this with IStateTreeEditorPropertyBindingsOwner and FStateTreeEditorPropertyBindings. |
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FStateTreeCompiler |
Helper class to convert StateTree editor representation into a compact data. |
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FStateTreeCompilerLog |
Message log for StateTree compilation |
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FStateTreeCompilerLogMessage |
StateTree compiler log message |
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FStateTreeCompilerLogStateScope |
Helper struct to manage reported state within a scope. |
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FStateTreeEditorBreakpoint |
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FStateTreeEditorColor |
Struct describing a Color, its display name and a unique identifier to get an instance via UStateTreeEditorData::FindColor |
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FStateTreeEditorColorRef |
Id Struct to uniquely identify an FStateTreeEditorColor instance. |
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FStateTreeEditorModeToolkit |
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FStateTreeEditorModule |
The public interface to this module |
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FStateTreeEditorNode |
Base for Evaluator, Task and Condition nodes. |
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FStateTreeEditorPropertyBindings |
Editor representation of a all property bindings in a StateTree |
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FStateTreeEditorPropertyCreationDesc |
Struct of Parameters used to Create a Property |
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FStateTreeEditorStyle |
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FStateTreeEventDesc |
Editor representation of an event description. |
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FStateTreeNodeClassCache |
Caches specified classes or structs and reacts to engine events to keep the lists always up to date. |
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FStateTreeNodeClassData |
Describes a class or struct. |
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FStateTreePropertyBindingCompiler |
Helper class to compile editor representation of property bindings into runtime representation. |
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FStateTreeStateParameters |
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FStateTreeTransition |
Editor representation of a transition in StateTree |
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FStateTreeViewModel |
ModelView for editing StateTreeEditorData. |
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FValidationResult |
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IStateTreeEditor |
StateTree Editor public interface |
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IStateTreeEditorHost |
Interface required for re-using StateTreeEditor mode across different AssetEditors. |
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IStateTreeEditorPropertyBindingsOwner |
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TStateTreeEditorNode |
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UStateTreeClipboardBindings |
Helper class to allow to copy bindings into clipboard. |
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UStateTreeEditingSubsystem |
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UStateTreeEditorContext |
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UStateTreeEditorData |
Edit time data for StateTree asset. |
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UStateTreeEditorMode |
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UStateTreeEditorPropertyBindingsOwner |
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UStateTreeEditorSettings |
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UStateTreeFactory |
Factory for UStateTree |
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UStateTreeState |
Editor representation of a state in StateTree |
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