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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeEditorModule
Description
Handle post internal compilation for all state tree assets. The state tree asset compiled successfully.
Use the UStateTreeEditorExtension::HandlePostInternalCompile for controlling a single asset.
Use the UStateTreeEditorSchema::HandlePostInternalCompile for controlling a type of state tree asset.
| Name | OnPostInternalCompile |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorModule.h |
| Include Path | #include "StateTreeEditorModule.h" |
FPostInternalCompile & OnPostInternalCompile()