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Class which contains a simple list of sound wave variations.
| Name | USoundSimple |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h |
| Include Path | #include "SoundSimple.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=Sound, Meta=(BlueprintSpawnableComponent))
class USoundSimple : public USoundBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USoundBase → USoundSimple
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Variations | TArray< FSoundVariation > | List of variations for the simple sound. | SoundSimple.h |
|
Functions
Public
Overridden from USoundBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float GetDuration() |
SoundSimple.h | ||
virtual float GetMaxDistance() |
SoundSimple.h | ||
virtual bool IsPlayable() |
SoundSimple.h | ||
virtual void Parse
(
FAudioDevice* AudioDevice, |
SoundSimple.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
SoundSimple.h | ||
virtual void Serialize
(
FArchive& Ar |
SoundSimple.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CacheValues() |
SoundSimple.h | ||
void ChooseSoundWave() |
SoundSimple.h |