| PitchRange |
FVector2D |
The pitch range to use for this variation. |
SoundSimple.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Synth|Preset"
|
| ProbabilityWeight |
float |
The probability weight to use for this variation. |
SoundSimple.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Synth|Preset"
|
| SoundWave |
TObjectPtr< USoundWave > |
The sound wave asset to use for this variation. |
SoundSimple.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SoundVariation"
|
| VolumeRange |
FVector2D |
The volume range to use for this variation. |
SoundSimple.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Synth|Preset"
|