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API > API/Plugins > API/Plugins/SceneStateBinding > API/Plugins/SceneStateBinding/ISceneStateBindingCollectionOwne-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Gets a reference to the binding collection (mutable) that the owner has | SceneStateBindingCollectionOwner.h | ||
const FSceneStateBindingCollection & GetBindingCollection () |
Gets a reference to the binding collection that the owner has | SceneStateBindingCollectionOwner.h |
GetBindingCollection()
Description
Gets a reference to the binding collection (mutable) that the owner has
| Name | GetBindingCollection |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingCollectionOwner.h |
| Include Path | #include "SceneStateBindingCollectionOwner.h" |
FSceneStateBindingCollection & GetBindingCollection()
GetBindingCollection()
Description
Gets a reference to the binding collection that the owner has
| Name | GetBindingCollection |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingCollectionOwner.h |
| Include Path | #include "SceneStateBindingCollectionOwner.h" |
const FSceneStateBindingCollection & GetBindingCollection() const