Navigation
Unreal Engine C++ API Reference > Plugins > RigLogicModule
Inheritance Hierarchy
- IDNAReaderBase
- IHeaderReader
- IDescriptorReader
- IDefinitionReader
- IBehaviorReader
- IDNAReader
- FDNAReader
- FSkelMeshDNAReader
- TestBehaviorReader
- IGeometryReader
- IDNAReader
- FDNAReader
- FSkelMeshDNAReader
- TestBehaviorReader
- IMachineLearnedBehaviorReader
- IDNAReader
- FDNAReader
- FSkelMeshDNAReader
- TestBehaviorReader
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h |
Include | #include "DNAReader.h" |
Syntax
class IDefinitionReader : public IDescriptorReader
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
uint16 | ||
![]() ![]() |
uint16 | ||
![]() ![]() |
TArrayView< const uint16 > | GetAnimatedMapIndicesForLOD
(
uint16 LOD |
|
![]() ![]() |
FString | GetAnimatedMapName
(
uint16 Index |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
uint16 | ||
![]() ![]() |
TArrayView< const uint16 > | GetBlendShapeChannelIndicesForLOD
(
uint16 LOD |
|
![]() ![]() |
FString | GetBlendShapeChannelName
(
uint16 Index |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
FString | GetGUIControlName
(
uint16 Index |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
uint16 | ||
![]() ![]() |
TArrayView< const uint16 > | GetJointIndicesForLOD
(
uint16 LOD |
|
![]() ![]() |
FString | GetJointName
(
uint16 Index |
|
![]() ![]() |
uint16 | GetJointParentIndex
(
uint16 Index |
|
![]() ![]() |
FMeshBlendShapeChannelMapping | GetMeshBlendShapeChannelMapping
(
uint16 Index |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
TArrayView< const uint16 > | GetMeshBlendShapeChannelMappingIndicesForLOD
(
uint16 LOD |
|
![]() ![]() |
uint16 | GetMeshCount () |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
TArrayView< const uint16 > | GetMeshIndicesForLOD
(
uint16 LOD |
|
![]() ![]() |
FString | GetMeshName
(
uint16 Index |
|
![]() ![]() |
FVector | GetNeutralJointRotation
(
uint16 Index |
|
![]() ![]() |
FVector | GetNeutralJointTranslation
(
uint16 Index |
|
![]() ![]() |
uint16 | ||
![]() ![]() |
FString | GetRawControlName
(
uint16 Index |