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Unreal Engine C++ API Reference > Plugins > RigLogicModule
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNACommon.h |
Include | #include "DNACommon.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMeshBlendShapeChannelMapping
Variables
Type | Name | Description | |
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int32 | BlendShapeChannelIndex | |
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int32 | MeshIndex |
Constructors
Type | Name | Description | |
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FMeshBlendShapeChannelMapping
(
int32 MeshIndex, |