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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma
Inheritance Hierarchy
- std< impl::PolyAllocator< T, Alignment, TDefaultMemoryResource > >::scoped_allocator_adaptor
- PolyAllocator
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/PolyAllocator.h |
Include | #include "pma/PolyAllocator.h" |
Syntax
template<typename T, std::size_t Alignment, class TDefaultMemoryResource>
class PolyAllocator : public std< impl::PolyAllocator< T, Alignment, TDefaultMemoryResource > >::scoped_allocator_adaptor
Constructors
Type | Name | Description | |
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PolyAllocator
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MemoryResource* memRes |
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PolyAllocator
(
const PolyAllocator< U, UAlignment, UDefaultMemoryResource >& rhs |
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PolyAllocator
(
const impl::PolyAllocator< U, UAlignment, UDefaultMemoryResource >& rhs |
Classes
Type | Name | Description | |
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rebind |