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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma > MemoryResource
- MemoryResource::allocate()
- FMemoryResource::allocate()
- DefaultMemoryResource::allocate()
- AlignedMemoryResource::allocate()
- ArenaMemoryResource::allocate()
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/MemoryResource.h |
Include | #include "pma/MemoryResource.h" |
void &42; allocate
&40;
std::size_t size,
std::size_t alignment
&41;