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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > UReplicationGraph
- UReplicationDriver::ServerReplicateActors()
- UReplicationGraph::ServerReplicateActors()
- UBasicReplicationGraph::ServerReplicateActors()
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
virtual int32 ServerReplicateActors
&40;
float DeltaSeconds
&41;
Remarks
The main function that will actually replicate actors. Called every server tick.