Navigation
Unreal Engine C++ API Reference > Plugins > ReplicationGraph > FStreamingLevelActorListCollection
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include | #include "ReplicationGraphTypes.h" |
Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
bool Contains
&40;
const FNewReplicatedActorInfo & ActorInfo
&41; const
Remarks
Is this actor held in one of the actor lists