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Unreal Engine C++ API Reference > Plugins > RawInput > URawInputSettings
- UDeveloperSettings::GetCategoryName()
- URawInputSettings::GetCategoryName()
References
Module | RawInput |
Header | /Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h |
Include | #include "RawInputSettings.h" |
Source | /Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputSettings.cpp |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.