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API > API/Plugins > API/Plugins/PropertyBindingUtils
Representation of a property binding
| Name | FPropertyBindingBinding |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public/PropertyBindingBinding.h |
| Include Path | #include "PropertyBindingBinding.h" |
Syntax
USTRUCT ()
struct FPropertyBindingBinding
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PropertyBindingBinding.h | |||
FPropertyBindingBinding
(
const FPropertyBindingBinding& Other |
PropertyBindingBinding.h | ||
FPropertyBindingBinding
(
FPropertyBindingBinding&& Other |
PropertyBindingBinding.h | ||
FPropertyBindingBinding
(
const FPropertyBindingPath& InSourcePath, |
PropertyBindingBinding.h | ||
FPropertyBindingBinding
(
FConstStructView InFunctionNodeStruct, |
PropertyBindingBinding.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPropertyBindingBinding() |
PropertyBindingBinding.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructView GetMutablePropertyFunctionNode() |
PropertyBindingBinding.h | ||
FPropertyBindingPath & GetMutableSourcePath() |
PropertyBindingBinding.h | ||
FPropertyBindingPath & GetMutableTargetPath() |
PropertyBindingBinding.h | ||
FConstStructView GetPropertyFunctionNode() |
PropertyBindingBinding.h | ||
virtual FConstStructView GetSourceDataHandleStruct() |
PropertyBindingBinding.h | ||
const FPropertyBindingPath & GetSourcePath() |
PropertyBindingBinding.h | ||
const FPropertyBindingPath & GetTargetPath() |
PropertyBindingBinding.h | ||
FString ToString() |
PropertyBindingBinding.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyBindingBinding & operator=
(
const FPropertyBindingBinding& Other |
PropertyBindingBinding.h | ||
FPropertyBindingBinding & operator=
(
FPropertyBindingBinding&& Other |
PropertyBindingBinding.h |