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Unreal Engine C++ API Reference > Plugins > PoseSearchEditor > FDatabaseEditor
- IToolkit::GetWorldCentricTabPrefix()
- FAssetEditorToolkit::GetWorldCentricTabPrefix()
- FDatabaseEditor::GetWorldCentricTabPrefix()
References
Module | PoseSearchEditor |
Header | /Engine/Plugins/Experimental/Animation/PoseSearch/Source/Editor/Public/PoseSearchDatabaseEditor.h |
Include | #include "PoseSearchDatabaseEditor.h" |
Source | /Engine/Plugins/Experimental/Animation/PoseSearch/Source/Editor/Private/PoseSearchDatabaseEditor.cpp |
virtual FString GetWorldCentricTabPrefix&40;&41; const
Remarks
Returns the localize prefix string to use for tab labels in world-centric mode.