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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FPoseHistory
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EvaluateComponentSpace_AnyThread
(
float DeltaTime, |
PoseSearch/PoseSearchHistory.h | ||
void EvaluateComponentSpace_AnyThread
(
float DeltaTime, |
PoseSearch/PoseSearchHistory.h |
EvaluateComponentSpace_AnyThread(float, IComponentSpacePoseProvider &, bool, float, float, float, bool, bool, const TArray< FBoneIndexType > &, const FBlendedCurve &, const TConstArrayView< FName > &)
| Name | EvaluateComponentSpace_AnyThread |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchHistory.h |
| Include Path | #include "PoseSearch/PoseSearchHistory.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchHistory.cpp |
void EvaluateComponentSpace_AnyThread
(
float DeltaTime,
IComponentSpacePoseProvider & ComponentSpacePoseProvider,
bool bStoreScales,
float RootBoneRecoveryTime,
float RootBoneTranslationRecoveryRatio,
float RootBoneRotationRecoveryRatio,
bool bNeedsReset,
bool bCacheBones,
const TArray < FBoneIndexType > & RequiredBones,
const FBlendedCurve & Curves,
const TConstArrayView< FName > & InCollectedCurves
)
EvaluateComponentSpace_AnyThread(float, FCSPose< FCompactPose > &, bool, float, float, float, bool, bool, const TArray< FBoneIndexType > &, const FBlendedCurve &, const TConstArrayView< FName > &)
| Name | EvaluateComponentSpace_AnyThread |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchHistory.h |
| Include Path | #include "PoseSearch/PoseSearchHistory.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchHistory.cpp |
void EvaluateComponentSpace_AnyThread
(
float DeltaTime,
FCSPose < FCompactPose > & ComponentSpacePose,
bool bStoreScales,
float RootBoneRecoveryTime,
float RootBoneTranslationRecoveryRatio,
float RootBoneRotationRecoveryRatio,
bool bNeedsReset,
bool bCacheBones,
const TArray < FBoneIndexType > & RequiredBones,
const FBlendedCurve & Curves,
const TConstArrayView< FName > & InCollectedCurves
)