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API > API/Plugins > API/Plugins/PoseSearch
Experimental, this feature might be removed without warning, not for production use.
| Name | FInteractionSearchContextBase |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchInteractionIsland.h |
| Include Path | #include "PoseSearch/PoseSearchInteractionIsland.h" |
Syntax
struct FInteractionSearchContextBase
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisableCollisions | bool | PoseSearch/PoseSearchInteractionIsland.h | ||
| Database | TWeakObjectPtr< const UPoseSearchDatabase > | PoseSearch/PoseSearchInteractionIsland.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimContexts | TArray< TWeakObjectPtr< const UObject >, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h | ||
| PoseHistories | TArray< TWeakPtr< const UE::PoseSearch::IPoseHistory, ESPMode::ThreadSafe >, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h | ||
| Roles | TArray< UE::PoseSearch::FRole, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const UObject* AnimContext, |
PoseSearch/PoseSearchInteractionIsland.h | ||
bool CheckForConsistency() |
PoseSearch/PoseSearchInteractionIsland.h | ||
const UObject * GetAnimContext
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const UE::PoseSearch::IPoseHistory * GetPoseHistory
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const UE::PoseSearch::FRole GetRole
(
int32 Index |
PoseSearch/PoseSearchInteractionIsland.h | ||
const TConstArrayView< UE::PoseSearch::FRole > GetRoles() |
PoseSearch/PoseSearchInteractionIsland.h | ||
bool IsEquivalent
(
const FInteractionSearchContextBase& Other |
PoseSearch/PoseSearchInteractionIsland.h | ||
bool IsValid() |
PoseSearch/PoseSearchInteractionIsland.h | ||
int32 Num() |
PoseSearch/PoseSearchInteractionIsland.h | ||
void TestHistoryCollectorsThreadingAccess() |
Method that queries the HistoryCollectors. the PoseHistory will complain if accessed in a non thread safe manner! | PoseSearch/PoseSearchInteractionIsland.h | |
void VLogContext
(
const FColor& Color |
PoseSearch/PoseSearchInteractionIsland.h |