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API > API/Plugins > API/Plugins/PoseSearch
| Name | FInteractionSearchContext |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchInteractionIsland.h |
| Include Path | #include "PoseSearch/PoseSearchInteractionIsland.h" |
Syntax
struct FInteractionSearchContext : public UE::PoseSearch::FInteractionSearchContextBase
Inheritance Hierarchy
- FInteractionSearchContextBase → FInteractionSearchContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsContinuingInteraction | bool | PoseSearch/PoseSearchInteractionIsland.h | ||
| bIsPlayingAssetMirrored | bool | PoseSearch/PoseSearchInteractionIsland.h | ||
| InterruptMode | EPoseSearchInterruptMode | PoseSearch/PoseSearchInteractionIsland.h | ||
| PlayingAsset | TWeakObjectPtr< const UObject > | TWeakObjectPtr version of FPoseSearchContinuingProperties to be GC friendly. | PoseSearch/PoseSearchInteractionIsland.h | |
| PlayingAssetAccumulatedTime | float | PoseSearch/PoseSearchInteractionIsland.h | ||
| PlayingAssetBlendParameters | FVector | PoseSearch/PoseSearchInteractionIsland.h | ||
| TickPriorities | TArray< int32, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchInteractionIsland.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoseSearchContinuingProperties GetContinuingProperties() |
PoseSearch/PoseSearchInteractionIsland.h |