Navigation
API > API/Plugins > API/Plugins/PoseSearch
| Name | FAnimationAssetSamplers |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchAssetIndexer.h |
| Include Path | #include "PoseSearch/PoseSearchAssetIndexer.h" |
Syntax
struct FAnimationAssetSamplers
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimationAssetSamplers | TArray< const FAnimationAssetSampler *, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchAssetIndexer.h | ||
| MirrorDataCaches | TArray< const FMirrorDataCache *, TInlineAllocator< PreallocatedRolesNum > > | PoseSearch/PoseSearchAssetIndexer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExtractAnimNotifyStates
(
float Time, |
PoseSearch/PoseSearchAssetIndexer.h | ||
void ExtractPose
(
float Time, |
PoseSearch/PoseSearchAssetIndexer.h | ||
void ExtractPose
(
float Time, |
PoseSearch/PoseSearchAssetIndexer.h | ||
FTransform ExtractRootTransform
(
float Time, |
PoseSearch/PoseSearchAssetIndexer.h | ||
const FString GetAssetName() |
PoseSearch/PoseSearchAssetIndexer.h | ||
float GetPlayLength() |
PoseSearch/PoseSearchAssetIndexer.h | ||
FTransform GetTotalRootTransform
(
int32 RoleIndex |
PoseSearch/PoseSearchAssetIndexer.h | ||
bool IsLoopable() |
PoseSearch/PoseSearchAssetIndexer.h | ||
void MirrorPose
(
FCompactPose& Pose, |
PoseSearch/PoseSearchAssetIndexer.h | ||
FTransform MirrorTransform
(
const FTransform& InTransform, |
PoseSearch/PoseSearchAssetIndexer.h | ||
int32 Num() |
PoseSearch/PoseSearchAssetIndexer.h | ||
bool ProcessAllAnimNotifyEvents
(
const TFunction< bool(TConstArrayView< FAnimNotifyEvent >)>& ProcessAnimNotifyEvents |
PoseSearch/PoseSearchAssetIndexer.h | ||
void Reset() |
PoseSearch/PoseSearchAssetIndexer.h |