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Unreal Engine C++ API Reference > Plugins > Paper2D > PAPER2UPaperTerrainComponent
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- UPrimitiveComponent::OnUnregister()
- PAPER2UPaperTerrainComponent::OnUnregister()
References
Module | Paper2D |
Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h |
Include | #include "PaperTerrainComponent.h" |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.