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Unreal Engine C++ API Reference > Plugins > Paper2D > PAPER2UPaperFlipbookComponent
- USceneComponent::HasAnySockets()
- PAPER2UPaperFlipbookComponent::HasAnySockets()
References
Module | Paper2D |
Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h |
Include | #include "PaperFlipbookComponent.h" |
virtual bool HasAnySockets&40;&41; const
Remarks
Returns true if this component has any sockets