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API > API/Plugins > API/Plugins/Paper2D
An instance of a piece of 2D terrain in the level
| Name | APaperTerrainActor |
| Type | class |
| Header File | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h |
| Include Path | #include "PaperTerrainActor.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Experimental)
class APaperTerrainActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → APaperTerrainActor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
APaperTerrainActor
(
const FObjectInitializer& ObjectInitializer |
PaperTerrainActor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DummyRoot | TObjectPtr< class USceneComponent > | PaperTerrainActor.h | ||
| RenderComponent | TObjectPtr< class UPaperTerrainComponent > | PaperTerrainActor.h |
|
|
| SplineComponent | TObjectPtr< class UPaperTerrainSplineComponent > | PaperTerrainActor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USceneComponent * GetDummyRoot() |
Returns DummyRoot subobject | PaperTerrainActor.h | |
UPaperTerrainComponent * GetRenderComponent() |
Returns RenderComponent subobject | PaperTerrainActor.h | |
UPaperTerrainSplineComponent * GetSplineComponent() |
Returns SplineComponent subobject | PaperTerrainActor.h |
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PaperTerrainActor.h |